VGA Planets

Introduction

How The Website Works

Races

Dashboard

Starmap

Planets

Starships

General Information

Guides

Contributions

Searchable Documentation

Race Sheet

Race Pic

The Solar Federation

Base Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
1Outrider Class Scout175260401801150204050
2Nocturne Class Destroyer2901805019014270255070
3Medium Deep Space Freighter166025020061654460
3Bohemian Class Survey Ship332180307022401020315Terraform Ship
4Eros Class Research Vessel83511030782230431315Terraform Ship
5Vendetta Class Frigate410014030792441701223570
6Large Deep Space Freighter1713060012001022160857815
6Nebula Class Cruiser517047035043024439042617320
6Banshee Class Destroyer6120140803362421102247530Radiation Shielding
7Brynhild Class Escort9901403016214100545355Bioscan
8Missouri Class Battleship1339526017081028651014014315020
8Arkham Class Frigate1015012090328263701243670
8Loki Class Destroyer71011408026522417010204340Tachyon Device
9Kittyhawk Class Carrier191732806537024619525454910
9Neutronic Refinery Ship104712800105019010697012515052710Alchemy Ship
9Thor Class Frigate11173160953702181303555890
9Diplomacy Class Cruiser12180350953282664103553790
10Merlin Class Alchemy Ship105920450270012010884062525013425Alchemy Ship
10Super Transport Freighter1816012002600202422012513180
10Nova Class Super-dreadnought2065056032018104101081024034335040

Available Campaign Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
1Outrider Class Transport1001752601301801150204050
4Heavy Deep Space Freighter1221053506001022100252585
5Vendetta C Class Frigate2004100140309914490917290
5Vendetta B Class Frigate100410014030991441401223470
6Wild Banshee Class Destroyer200612014060336210111022475310Radiation Shielding
6Banshee B Class Destroyer1006120140703362711102247530Radiation Shielding
8Arkham Class Destroyer1010155180140328263701243670
8Arkham Class Cruiser20101602502703282637012436710
9Thor B Class Frigate1011233210953802181304060995
9Thor Class Heavy Frigate201129326095390218130456510915
9Diplomacy B Class Cruiser101222035012532826641035638910

Advantages

StandardNameDescriptionMCDurTriMolAdv
XFed Crew BonusFed ships will fight with an extra 50kt of hull mass, fighter ships will fight as if they have 3 extra fighter bays, damaged Fed ships will fight with all their weapons and 25% shields are recovered between fights. 000040
X200% TaxingThe Solar Federation is very good at making friends with the natives that they contact. They collect twice the megacredits per turn per tax rate percentage point from both the natives and the colonists.000050
XSuper RefitFederation starbases may upgrade the parts on Federation owned ships after they are built. 000050
X70% MiningDue to regulations protecting the environment and native life the Federation can only mine at 70% of normal rates.0000-40
XLoki ImmunityCloaked ships are not decloaked by Lokis.000020
Ion Starbase ShieldIon shielding on starbases enable ships at those starbases to be safe from ion storms. They will not be dragged or damaged, but they will uncloak.17801502201905
Starbase Money TransferAbility to transfer money between starbases using the Send Money and Receive money starbase missions. Starbases set to Send Money will send all the available megacredits on the planet to any starbases with the Receive Money command set. The megacredits will be evenly divided between any receiving starbases.50101040190081050
Starbase Mine SweepingBeam weapons from starbases are able to sweep mines or web mines. 3150340720101015
XLay Large MinefieldsThe ability to lay deep space minefields up to 150 ly in radius.000030
XLay MinefieldsThe ability to lay deep space minefields up to 100 ly in radius. 000070
XClone ShipsThe ability to clone captured ships for twice the cost as normal before the ship limit is reached.000010
Advanced CloningThe ability to clone captured ships for twice the cost as normal as part of the normal build queue. If advanced cloning is active any time a starbase is scheduled to build it will check for a ship set to clone before doing a normal build. The starbase still can not build twice build turn. Requires Clone Ships advantage to be active.111538023514555
Enhanced RecycleWhen recycling a ship, get 75% of the production points it would cost to build the ship.100020022024015
XQuantum TorpedosCan equip the powerful quantum torpedos. Stronger in combat with extended range, but lay mines like Mark VIIIs and cannot be scooped.10208024024030
Shock TroopsClans dropped on enemy planets will fight at a ratio of 5 to 1.150015015015010
FortressClans defending a planet will fight at a ratio of 5 to 1.150015015015010
Improved Fuel EconomyShips use 30% less fuel for normal movement.400000015
Race Pic

The Lizard Alliance

Base Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
1Small Deep Space Freighter15302007021102230
1Serpent Class Escort245516020351240153350
3Medium Deep Space Freighter166025020061654460
3Reptile Class Destroyer2160120504524X502233155
3Neutronic Fuel Carrier141090022220102200
4Lizard Class Cruiser22160330290430243X19042813020
4Eros Class Research Vessel83511030782230431315Terraform Ship
5Vendetta Class Frigate410014030792441701223570
6Large Deep Space Freighter1713060012001022160857815
7Saurian Class Light Cruiser25120260150336242X8532672310
8Loki Class Destroyer71011408026522417010204340Tachyon Device
9Neutronic Refinery Ship104712800105019010697012515052710Alchemy Ship
9Madonnzila Class Carrier493312901509102454201101239010
10Merlin Class Alchemy Ship105920450270012010884062525013425Alchemy Ship
10Super Transport Freighter1816012002600202422012513180
10T-Rex Class Battleship23421490190810210535014015310020

Available Campaign Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
3Reptile Class Escort102160120504514X502233155
5Vendetta B Class Frigate100410014030991441401223470
5Vendetta Stealth Class Frigate30041001403099144X901223375
7Saurian Class Heavy Frigate202519026090336293X10532674320
7Saurian Class Light Frigate3025120260120336252X8532672310
7Saurian Class Frigate1025130260120336272X8532672310
8Chameleon Class Freighter ©1091215109608521602321655Chameleon Device
9Madonnzila Class Carrier ©10493312901509102454201101239015Chameleon Device
10Zilla Class Battlecarrier1125005002505004105250025025025015Emorks Spirit Bonus
10T-Rex Class Battleship ©1023421490190810210535014015310025Chameleon Device

Advantages

StandardNameDescriptionMCDurTriMolAdv
XLizard Crew BonusLizard ships can take up to 150% damage before blowing up.000030
X30X Ground CombatClans dropped on enemy planets will fight at a ratio of 30 to 1. 000040
X15X Ground DefenseClans defending a planet will fight at a ratio of 15 to 1.000020
XHisssss!The Lizard Hissss! ship mission prevents civil wars through fear. Native and colonist happiness +5 per Hissss!000050
X200% Mining200% mining rate.000050
XLoki ImmunityCloaked ships are not decloaked by Lokis.000020
Ion Starbase ShieldIon shielding on starbases enable ships at those starbases to be safe from ion storms. They will not be dragged or damaged, but they will uncloak.17801502201905
Starbase Mine LayingAbility to lay mines (or web mines if the webmine advantage is active) from starbases.44001370152034030
Starbase Mine SweepingBeam weapons from starbases are able to sweep mines or web mines. 3150340720101015
XLay Large MinefieldsThe ability to lay deep space minefields up to 150 ly in radius.000030
XLay MinefieldsThe ability to lay deep space minefields up to 100 ly in radius. 000070
XClone ShipsThe ability to clone captured ships for twice the cost as normal before the ship limit is reached.000010
Advanced CloningThe ability to clone captured ships for twice the cost as normal as part of the normal build queue. If advanced cloning is active any time a starbase is scheduled to build it will check for a ship set to clone before doing a normal build. The starbase still can not build twice build turn. Requires Clone Ships advantage to be active.111538023514555
Race Pic

The Empire of the Birds

Base Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
1Small Deep Space Freighter15302007021102230
1Swift Heart Class Scout27451702012612X6062055Nebula Scanner
3White Falcon Class Cruiser26120430140150241X11032613310
3Neutronic Fuel Carrier141090022220102200
3Medium Deep Space Freighter166025020061654460
3Bright Heart Class Destroyer32809040122224X1402243155
4Small Transport59301805015122522200
5Skyfire Class Cruiser481503702502702422505261830
5Fearless Wing Cruiser28150360240300261X18052816310
6Large Deep Space Freighter1713060012001022160857815
6Deth Specula Class Frigate3311314035240264X28025458910Radiation Shielding
6Valiant Wind Class Carrier301801908032227338052611230
7Resolute Class Battlecruiser31180480280348283X38052719330Advanced Cloak
8Red Wind Class Carrier4770856040222X1502237155
9Neutronic Refinery Ship104712800105019010697012515052710Alchemy Ship
10Merlin Class Alchemy Ship105920450270012010884062525013425Alchemy Ship
10Super Transport Freighter1816012002600202422012513180
10Dark Wing Class Battleship294912901509102108X45017018311080Advanced Cloak

Available Campaign Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
3Bright Heart Light Destroyer1032809040122124X1002243155
4Heavy Deep Space Freighter1221053506001022100252585
4Medium Transport10593018018015122522200
5Skyfire Class Cruiser+20481503702502702422505261830Radiation Shielding
5Skyfire Class Transport104815037075027024225072618320
6Deth Specula Heavy Frigate303318320550240246X18030508920Radiation Shielding
Advanced Cloak
6Deth Specula Armoured Frigate103315318050240264X18030508910Radiation Shielding
6Valiant Wind Storm-Carrier1030180190803222761602231535
8Red Wind Storm-Carrier104770856040222X15022371530Cloaked Fighter Bays
Advanced Cloak
9Enlighten Class Research Vessel1061601804052025134040628815Educator

Advantages

StandardNameDescriptionMCDurTriMolAdv
XSuper SpyBirdman ships may spy on enemy planets and gather resource information and friendly codes.000025
XSuper Spy DeluxeBirdman ships may change an enemy planetary friendly code. (20% chance per ship)000020
XLoki ImmunityCloaked ships are not decloaked by Lokis.000020
Diplomatic SpiesBirdman ambassadors are excellent spies. For any race where you have sent an ambassador you will be notified of any diplomatic relation changes. Note: This may get your ambassadors rejected.145090170455
Ion Starbase ShieldIon shielding on starbases enable ships at those starbases to be safe from ion storms. They will not be dragged or damaged, but they will uncloak.17801502201905
Starbase Money TransferAbility to transfer money between starbases using the Send Money and Receive money starbase missions. Starbases set to Send Money will send all the available megacredits on the planet to any starbases with the Receive Money command set. The megacredits will be evenly divided between any receiving starbases.50101040190081050
Starbase Fighter SweepingFighters from starbases are able to sweep mines up to 100 ly away. Web minefields can not be swept by fighters. 3800840540132525
XLay Large MinefieldsThe ability to lay deep space minefields up to 150 ly in radius.000030
XLay MinefieldsThe ability to lay deep space minefields up to 100 ly in radius. 000070
XClone ShipsThe ability to clone captured ships for twice the cost as normal before the ship limit is reached.000010
Advanced CloningThe ability to clone captured ships for twice the cost as normal as part of the normal build queue. If advanced cloning is active any time a starbase is scheduled to build it will check for a ship set to clone before doing a normal build. The starbase still can not build twice build turn. Requires Clone Ships advantage to be active.111538023514555
XSuper Spy AdvancedSuper spy mission will report on starbases. Information returned on fighters, defenses and damage, tech levels, and ship being built.4201609011020
XCloak and InterceptThe Cloak and Intercept mission allows any of your ships with cloaking devices to remain cloaked while performing an intercept. If your ship also sets a primary enemy to match your intercept target, it will engage them in combat before the regular combat phase. If it survives that combat and has no damage, it will immediately recloak so it will not enter combat with any other ships or planets.311061042050040
Shock TroopsClans dropped on enemy planets will fight at a ratio of 5 to 1.150015015015010
FortressClans defending a planet will fight at a ratio of 5 to 1.150015015015010
Super Spy InfiltrationWhen super spying at a starbase the weapons, cargo and FC of all ships in orbit (matching the starbase owner) will become known. Requires Super Spy Advanced active.130013013013010
Covert Data LinkEnables 'spy' friendly code, allowing a ship on Super Spy to match a planet's friendly code, even if changed by owner.120010010010010
Harmonic Weapon ModulationIf ship matches enemy friendly code in combat, enemy will fight without shields. When enabled, matching friendly codes will not prevent combat.150010010010025
Improved Fuel EconomyShips use 30% less fuel for normal movement.400000015
Race Pic

The Hordes of Fury

Base Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
1Small Deep Space Freighter15302007021102230
2Little Pest Class Escort40751802017526601227450Radiation Shielding
2D7a Painmaker Class Cruiser3417023012035224904281430Radiation Shielding
3Neutronic Fuel Carrier141090022220102200
3Medium Deep Space Freighter166025020061654460
4Small Transport59301805015122522200
4D7 Coldpain Class Cruiser36175430100373242X12042716310Radiation Shielding
5D3 Thorn Class Destroyer389012040222224X1103243255Radiation Shielding
5Ill Wind Class Battlecruiser37275480260525210232082919320Radiation Shielding
6D19b Nefarious Class Destroyer3996160402652718032536535Glory Device
Radiation Shielding
6Deth Specula Class Frigate3311314035240264X28025458910Radiation Shielding
6Large Deep Space Freighter1713060012001022160857815
6Valiant Wind Class Carrier301801908032227338052611230
8Saber Class Frigate411531502542021028025359535Glory Device
Radiation Shielding
9Neutronic Refinery Ship104712800105019010697012515052710Alchemy Ship
10Merlin Class Alchemy Ship105920450270012010884062525013425Alchemy Ship
10Super Transport Freighter1816012002600202422012513180
10Victorious Class Battleship3545129013081021064101701939020Radiation Shielding

Available Campaign Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
2D7b Painmaker Class Cruiser1034170230120352249042814315Glory Device
Radiation Shielding
2D7c Painmaker Class Cruiser203417023012035224X904281430Radiation Shielding
2Little Pest Light Escort104055180301151650614220
4Heavy Deep Space Freighter1221053506001022100252585
4Medium Transport10593018018015122522200
4Armored Ore Condenser1078521017064229012451610Ore Condenser
5D3 Thorn Class Frigate103811018040222135X11032432510Radiation Shielding
5D3 Thorn Class Cruiser2038130250130222135X17564516320Radiation Shielding
6Deth Specula Stealth203315318050240264X28030508930Recloak Intercept
Radiation Shielding
6D19c Nefarious Class Destroyer103946160402651718032536540Glory Device
Radiation Shielding
6Deth Specula Armoured Frigate103315318050240264X18030508910Radiation Shielding
8Saber Class Shield Generator10411731502542021033050779550Shield Generator
Glory Device
Radiation Shielding
9D9 Usva Class Stealth Raider12034755032048921036009810214820Radiation Shielding
Stealth Armor

Advantages

StandardNameDescriptionMCDurTriMolAdv
XPillage PlanetFascist ships with beam weapons may plunder natives and colonists for money and supplies (1 MC and 1 supply per 10000 colonists or natives), killing them in the process. 000040
X15X Ground CombatClans dropped on enemy planets will fight at a ratio of 15 to 1. 000020
X5X Ground DefenseClans defending a planet will fight at a ratio of 5 to 1.000010
XPlanet ImmunityCan not be attacked by planets. 000030
Plunder PlanetIncreases the supplies and megacredits earned from Pillage Planet by 2.5X.225029051011030
X2X Faster BeamsBeam weapons are tuned to fire two times faster than normal.265061049064060
Ion Starbase ShieldIon shielding on starbases enable ships at those starbases to be safe from ion storms. They will not be dragged or damaged, but they will uncloak.17801502201905
Starbase Mine LayingAbility to lay mines (or web mines if the webmine advantage is active) from starbases.44001370152034030
Starbase Mine SweepingBeam weapons from starbases are able to sweep mines or web mines. 3150340720101015
XLay Large MinefieldsThe ability to lay deep space minefields up to 150 ly in radius.000030
XLay MinefieldsThe ability to lay deep space minefields up to 100 ly in radius. 000070
XClone ShipsThe ability to clone captured ships for twice the cost as normal before the ship limit is reached.000010
Advanced CloningThe ability to clone captured ships for twice the cost as normal as part of the normal build queue. If advanced cloning is active any time a starbase is scheduled to build it will check for a ship set to clone before doing a normal build. The starbase still can not build twice build turn. Requires Clone Ships advantage to be active.111538023514555
Race Pic

The Privateer Bands

Base Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
1Small Deep Space Freighter15302007021102230
1Br4 Class Gunship445580205525X6012173525Gravitonic
1Outrider Class Scout175260401801150204050
2Little Pest Class Escort40751802017526601227450Radiation Shielding
2D7a Painmaker Class Cruiser3417023012035224904281430Radiation Shielding
3Br5 Kaye Class Torpedo Boat4557802040241X7022171530Gravitonic
3Dwarfstar Class Transport4310018022012226X2806243155
3Medium Deep Space Freighter166025020061654460
3Neutronic Fuel Carrier141090022220102200
4Small Transport59301805015122522200
5Skyfire Class Cruiser481503702502702422505261830
5Meteor Class Blockade Runner4690285120102244X25022175590Gravitonic
5D3 Thorn Class Destroyer389012040222224X1103243255Radiation Shielding
5Lady Royale Class Cruiser4213067016027024125052618310Gambling Ship
6Large Deep Space Freighter1713060012001022160857815
8Red Wind Class Carrier4770856040222X1502237155
9Neutronic Refinery Ship104712800105019010697012515052710Alchemy Ship
10Merlin Class Alchemy Ship105920450270012010884062525013425Alchemy Ship
10Super Transport Freighter1816012002600202422012513180
10Bloodfang Class Carrier502201908022227448042611330

Available Campaign Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
1Outrider Class Transport1001752601301801150204050
2Little Pest Light Escort104055180301151650614220
2D7c Painmaker Class Cruiser203417023012035224X904281430Radiation Shielding
3Dwarfstar II Class Transport104311027032012226X18032431510
4Medium Transport10593018018015122522200
4Heavy Deep Space Freighter1221053506001022100252585
5Skyfire Class Transport104815037075027024225072618320
5Skyfire Class Cruiser+20481503702502702422505261830Radiation Shielding
8Red Wind Storm-Carrier104770856040222X15022371530Cloaked Fighter Bays
Advanced Cloak
8Hikos Armored Trailer12119520204000821755060250Trailer
10Bloodfang Corruptor205022019080222275480426113310Disruption Field
10Bloodfang105022019080222275480426113310Stealth Armor

Advantages

StandardNameDescriptionMCDurTriMolAdv
XRob ShipPrivateer ships have the ability to Rob enemy ships of their fuel and cargo.0000120
X3X Beam Crew KillPrivateer beam weapons will kill 3X more crew than regular beams.000010
XTow CaptureAbility to capture a ship which has no fuel just by towing it.000030
Ion Starbase ShieldIon shielding on starbases enable ships at those starbases to be safe from ion storms. They will not be dragged or damaged, but they will uncloak.17801502201905
Starbase Mine LayingAbility to lay mines (or web mines if the webmine advantage is active) from starbases.44001370152034030
Starbase Mine SweepingBeam weapons from starbases are able to sweep mines or web mines. 3150340720101015
XLay Large MinefieldsThe ability to lay deep space minefields up to 150 ly in radius.000030
XLay MinefieldsThe ability to lay deep space minefields up to 100 ly in radius. 000070
Rob FightersWhen robbing, Privateer carriers will rob fighters from ships and starbases with a 10% chance to steal each fighter. Each stolen fighter has a 50% chance of making it back to the robbing vessel.200011545030050
Hide In Warp WellShips with hull mass less than 60 kt can use the Hide mission to to reduce their visibility to 1 ly in warp wells.7501208010020
Pleasure PlanetsLanding and disassembling a Lady Royale on a 50 degree planet will create a pleasure planet. These planets have increased colonist happiness, with slightly reduced native happiness. Planetary factory and mine production is halved. All planets within 250 ly of the pleasure planet are made aware of it, and their colonists will slowly start to emigrate there to enjoy the good life. Cyborg, Robot, Crystal, and Horwasp are immune to this temptation. Lady Royales parked over a pleasure planet generate twice as many megacredits.150018013020020
Shock TroopsClans dropped on enemy planets will fight at a ratio of 5 to 1.150015015015010
Hidden MinefieldsCan lay hidden minefields that cannot be scanned or swept until a mine has been hit. Cost twice as many torpedos.200010010010050
Race Pic

The Cyborg

Base Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
1Watcher Class Scout57472705086125062550
1B200 Class Probe51308015612301217710Hyperjump
1Small Deep Space Freighter15302007021102230
2Iron Slave Class Baseship856032070258112802223100
2B41 Explorer54352707081440620150Nebula Scanner
3Medium Deep Space Freighter166025020061654460
5Quietus Class Cruiser581304702501702411205261730
5B222 Destroyer558616040165271303243650
6Large Deep Space Freighter1713060012001022160857815
6Firecloud Class Cruiser56120440290236262290324784140Chunnel Initiator
Chunnel Target
9Neutronic Refinery Ship104712800105019010697012515052710Alchemy Ship
9Biocide Class Carrier52860126032028106101091034034355065
10Merlin Class Alchemy Ship105920450270012010884062525013425Alchemy Ship
10Annihilation Class Battleship53960126032029106101091034034355040
10Super Transport Freighter1816012002600202422012513180

Available Campaign Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
1Deep Watcher10574727050861250625510Deep Scanner
2B41b Explorer10543527070814406201520Chunnel Target
Nebula Scanner
2Iron Slave Class Tug10856032070258212802223100
4Heavy Deep Space Freighter1221053506001022100252585
5Quietus Class Cruiser+10581304702501702411205261730Radiation Shielding
Chunnel Self
5B222b Destroyer105586160401652713032436540Chunnel Self
7Lorean Class Temporal Lance11432536020048928612801842059035Temporal Lance
10Dungeon Class Stargate10819704403900100101440125051084010Stargate
Chunnel Stabilizer

Advantages

StandardNameDescriptionMCDurTriMolAdv
XAssimilationAssimilation of natives at a rate of 100% per turn.000070
XRecover MineralsRecover minerals and fuel from the hull of defeated enemy ships.00005
XRepair SelfShips may repair themselves in space at a rate of 10% per turn while stopped.000010
Ion Starbase ShieldIon shielding on starbases enable ships at those starbases to be safe from ion storms. They will not be dragged or damaged, but they will uncloak.17801502201905
Starbase Mine LayingAbility to lay mines (or web mines if the webmine advantage is active) from starbases.44001370152034030
Starbase Mine SweepingBeam weapons from starbases are able to sweep mines or web mines. 3150340720101015
XLay Large MinefieldsThe ability to lay deep space minefields up to 150 ly in radius.000030
XLay MinefieldsThe ability to lay deep space minefields up to 100 ly in radius. 000070
XClone ShipsThe ability to clone captured ships for twice the cost as normal before the ship limit is reached.000010
Advanced CloningThe ability to clone captured ships for twice the cost as normal as part of the normal build queue. If advanced cloning is active any time a starbase is scheduled to build it will check for a ship set to clone before doing a normal build. The starbase still can not build twice build turn. Requires Clone Ships advantage to be active.111538023514555
Race Pic

The Crystal Confederation

Base Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
1Small Deep Space Freighter15302007021102230
2Opal Class Torpedo Boat6667551925111601229200
3Topez Class Gunboat656560152014601227250
3Ruby Class Light Cruiser601203903701362429532474320
3Medium Deep Space Freighter166025020061654460
3Neutronic Fuel Carrier141090022220102200
4Small Transport59301805015122522200
5Sky Garnet Class Destroyer629012030802711103243250
6Large Deep Space Freighter1713060012001022160857815
6Emerald Class Battlecruiser6118048051025828339052719330
8Onyx Class Frigate641531501032028128025359515Terraform Ship
9Neutronic Refinery Ship104712800105019010697012515052710Alchemy Ship
9Diamond Flame Class Battleship63451400905102106410709339020
10Merlin Class Alchemy Ship105920450270012010884062525013425Alchemy Ship
10Super Transport Freighter1816012002600202422012513180
10Crystal Thunder Class Carrier6732029080422468480426123330

Available Campaign Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
2Opal--T Class Torpedo Boat1066675519251116012292015Web Cloak
3Topaz Class Gunboats106565601520146012272510Squadron
Elusive
Planet Immunity
3Imperial Topaz Class Gunboats206565601520157515353125Squadron
Elusive
Planet Immunity
4Medium Transport10593018018015122522200
5Sapphire Class Space Ship11057120302011139015333940Hyperjump
Webmine Immunity
5Sky Garnet Class Frigate1062901205080171751533220
8Pyrite Class Frigate106417315010350281290658517050Sunburst Device
8Selenite Class Battlecruiser1132404403804262104400648016030Move Minefields

Advantages

StandardNameDescriptionMCDurTriMolAdv
XTow CaptureAbility to capture a ship which has no fuel just by towing it.000030
XWeb MinesThe ability to lay web space minefields up to 150ly in radius that entrap enemy ships and drain their fuel.0000165
XDesert WorldsColonists grow faster on desert planets.000010
Ion Starbase ShieldIon shielding on starbases enable ships at those starbases to be safe from ion storms. They will not be dragged or damaged, but they will uncloak.17801502201905
Starbase Mine LayingAbility to lay mines (or web mines if the webmine advantage is active) from starbases.44001370152034030
Starbase Mine SweepingBeam weapons from starbases are able to sweep mines or web mines. 3150340720101015
Improved Desert HabitationThe Crystalline colonists grow even faster on hot worlds (2.5X faster on 100 degree planets), but slower on cool worlds. 2900930128057030
XLay Large MinefieldsThe ability to lay deep space minefields up to 150 ly in radius.000030
XLay MinefieldsThe ability to lay deep space minefields up to 100 ly in radius. 000070
Improved Fuel EconomyShips use 30% less fuel for normal movement.400000015
Race Pic

The Evil Empire

Base Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
1Pl21 Probe77241802011130112520Hyperjump
1Mig Class Scout73372702010125062550
1Ru25 Gunboat71659011014601227250
1Small Deep Space Freighter15302007021102230
2H-ross Class Light Carrier721702301203522221204291530
3Neutronic Fuel Carrier141090022220102200
3Moscow Class Star Escort68173140653702422852555890Radiation Shielding
3Medium Deep Space Freighter166025020061654460
4Super Star Frigate75150180801022531403251620
5Super Star Carrier7625024018035226432042911430
6Super Star Destroyer692501808045828339042719260Imperial Assault
Planet Immunity
6Large Deep Space Freighter1713060012001022160857815
9Neutronic Refinery Ship104712800105019010697012515052710Alchemy Ship
9Super Star Cruiser7427045011057828449042711220
10Merlin Class Alchemy Ship105920450270012010884062525013425Alchemy Ship
10Gorbie Class Battlecarrier70980176025022876101079014247144260
10Super Transport Freighter1816012002600202422012513180

Available Campaign Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
1Ru25 Gunboats1071659018146012272510Squadron
Elusive
Planet Immunity
1Ru30 Gunboats20716590110157515353125Squadron
Elusive
Planet Immunity
1Mig Class Transport10733727014010125062550
3Moscow Class Star Destroyer1068173140653701451852555690Radiation Shielding
4Heavy Deep Space Freighter1221053506001022100252585
5Super Star Carrier+20762502401803522642004271830
5Super Star Carrier II10762503502203522642004271835
5Aries Class Transport9769260260226226514122520Alchemy Ship
9Super Star Cruiser II1074325450110578385490427112210

Advantages

StandardNameDescriptionMCDurTriMolAdv
XDark SenseAbility to dark sense all enemy planets and their mineral information within 200 ly. 000070
X5 Free Starbase Fighters5 free fighters are produced at each starbase each turn only using the minerals. 000050
Ion Starbase ShieldIon shielding on starbases enable ships at those starbases to be safe from ion storms. They will not be dragged or damaged, but they will uncloak.17801502201905
Starbase Mine SweepingBeam weapons from starbases are able to sweep mines or web mines. 3150340720101015
Starbase Fighter SweepingFighters from starbases are able to sweep mines up to 100 ly away. Web minefields can not be swept by fighters. 3800840540132525
Destroy PlanetThe Gorbie Class BattleCarrier has the ability to blow up a planet and turn it into a debris disk. The Gorbie must have Heavy Phasers, Transwarp Drives, a full tank of fuel and no damage. It must move within 10ly of the target planet (the nearest planet will be targetted) but not inside the Warp Well and set the Destroy Planet misssion. When the mission is set to Destroy Planet any ship within a 300 ly radius will recieve a notice that the ship has powered the death ray and is preparing to destroy the planet, the Gorbie will be set to warp 0 and may not move. The weapon will fire the following turn after movement and combat and all fuel will be used except 1. Any ships within 3 ly of the planet are destroyed immediately and any large ships not permitted to be inside of the debris disk will be destroyed. If other nearby planets are caught in the explosion they will be destroyed as well (a chain reaction). 3100950105064020
XDebris Disk DefenseShips larger than 200kt can travel inside a debris disc but risk hitting an asteroid. The faster the ship flies the greater the chance of hitting an asteroid. Each asteroid hit does the equivalent of one mine hit of damage.000010
XLay Large MinefieldsThe ability to lay deep space minefields up to 150 ly in radius.000030
XLay MinefieldsThe ability to lay deep space minefields up to 100 ly in radius. 000070
XClone ShipsThe ability to clone captured ships for twice the cost as normal before the ship limit is reached.000010
Advanced CloningThe ability to clone captured ships for twice the cost as normal as part of the normal build queue. If advanced cloning is active any time a starbase is scheduled to build it will check for a ship set to clone before doing a normal build. The starbase still can not build twice build turn. Requires Clone Ships advantage to be active.111538023514555
4 Free Starbase Fighters4 free fighters are produced at each starbase each turn only using the minerals. May be combined with other free fighter advantages.4000400120080040
3 Free Starbase Fighters3 free fighters are produced at each starbase each turn only using the minerals. May be combined with other free fighter advantages.300030090060030
2 Free Starbase Fighters2 free fighters are produced at each starbase each turn only using the minerals. May be combined with other free fighter advantages.200020060040020
1 Free Starbase Fighter1 free fighter is produced at each starbase each turn only using the minerals. May be combined with other free fighter advantages.100010030020010
XStarbase Fighter TransferAbility to transfer fighters between starbases or Gorbies using the Send Fighters and Receive Fighters missions. Starbases and Gorbies set to Send Fighters will send all the available fighters to any starbase or Gorbie within 200ly which has a Receive fighters mission set. Or you can set it to send to a specific target, in which case the receiver does not need to use the Receive Fighters mission.4201908512030
Dark DetectionAbility to dark sense enemy ships within 10ly. Regardless of being on a planet or cloaked. This does not decloak the enemy ship or give details as to the type of ship.221038051038525
XGalactic PowerGorbies always fight from the left hand side320014247144220
Improved Fuel EconomyShips use 30% less fuel for normal movement.400000015
Race Pic

The Robotic Imperium

Base Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
1Small Deep Space Freighter15302007021102230
2Cat's Paw Class Destroyer811203003002582421203261520
2Iron Slave Class Baseship856032070258112802223100
3Q Tanker828060012022150102200
3Pawn Class Baseship842607204035822213034223105Advanced Bioscan
3Medium Deep Space Freighter166025020061654460
4Cybernaut Class Baseship833409805055843515029216350
6Large Deep Space Freighter1713060012001022160857815
6Instrumentality Class Baseship7835098080958447390242711230
9Neutronic Refinery Ship104712800105019010697012515052710Alchemy Ship
9Automa Class Baseship80560148020012586486902421314540
10Merlin Class Alchemy Ship105920450270012010884062525013425Alchemy Ship
10Super Transport Freighter1816012002600202422012513180
10Golem Class Baseship798502000300195886109904421713250

Available Campaign Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
2Iron Slave Class Tug10856032070258212802223100
3Pawn B Class Baseship108426072040358222130142231010Advanced Bioscan
4Armored Ore Condenser1078521017064229012451610Ore Condenser
4Cybernaut B Class Baseship10833409807055833515060163510
4Heavy Deep Space Freighter1221053506001022100252585
4Cybernaut Light Baseship20833409806055833515060163510
5Sage Class Repair Ship1090100150507924217012632710Repair Ship
5Sage Class Frigate9010015050792421701263270

Advantages

StandardNameDescriptionMCDurTriMolAdv
X4X Mine LayingTorpedos are converted into 4X as many mine units. 000060
XBuild FightersShips with fighter bays may build fighters in their cargo bays using only the minerals + 5 supplies each. 0000100
Ion Starbase ShieldIon shielding on starbases enable ships at those starbases to be safe from ion storms. They will not be dragged or damaged, but they will uncloak.17801502201905
Starbase Money TransferAbility to transfer money between starbases using the Send Money and Receive money starbase missions. Starbases set to Send Money will send all the available megacredits on the planet to any starbases with the Receive Money command set. The megacredits will be evenly divided between any receiving starbases.50101040190081050
Starbase Mine SweepingBeam weapons from starbases are able to sweep mines or web mines. 3150340720101015
XStar Cluster Radiation ImmunityThe Robots are immune to star cluster radiation.000010
XLay Large MinefieldsThe ability to lay deep space minefields up to 150 ly in radius.000030
XLay MinefieldsThe ability to lay deep space minefields up to 100 ly in radius. 000070
XClone ShipsThe ability to clone captured ships for twice the cost as normal before the ship limit is reached.000010
Advanced CloningThe ability to clone captured ships for twice the cost as normal as part of the normal build queue. If advanced cloning is active any time a starbase is scheduled to build it will check for a ship set to clone before doing a normal build. The starbase still can not build twice build turn. Requires Clone Ships advantage to be active.111538023514555
Hardened MinesMinefields cannot be swept by fighters.200023529029025
Build ClansAny ship can use the Build Clans mission to create a clan from 1 supply and 1 mineral.102425651225630
Dense MinefieldsRobots can lay minefields with more than 22500 mine units. While not increasing the radius beyond 150 ly, these fields will grow denser, with increased mine hit and mine decay rates.300045045045025
Internal Temp RegulationColonist populations grow on every planet as if the temperature was 50 degrees.200040028025030
FortressClans defending a planet will fight at a ratio of 5 to 1.150015015015010
Improved Fuel EconomyShips use 30% less fuel for normal movement.400000015
Race Pic

The Rebel Confederation

Base Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
1Taurus Class Scout98955901401802250204050
1Cygnus Class Destroyer103901305019014470255070
1Small Deep Space Freighter15302007021102230
2Falcon Class Escort8730150120271250551240Hyperjump
3Deep Space Scout9130450200101419011290
3Neutronic Fuel Carrier141090022220102200
3Medium Deep Space Freighter166025020061654460
4Armored Transport936825020012621351412160Radiation Shielding
4Gaurdian Class Destroyer8880120202751361801060110
5Sagittarius Class Transport10099450300226221751412380
5Sage Class Frigate9010015050792421701263270
6Tranquility Class Cruiser8616046038033024214042714310
6Gemini Class Transport1011403504003262411451442480
6Large Deep Space Freighter1713060012001022160857815
6Patriot Class Light Carrier92901403017212690545350
9Neutronic Refinery Ship104712800105019010697012515052710Alchemy Ship
9Iron Lady Class Frigate8915021060992822902223470
10Merlin Class Alchemy Ship105920450270012010884062525013425Alchemy Ship
10Super Transport Freighter1816012002600202422012513180
10Rush Class Heavy Carrier9464515503901858651098724217124250

Available Campaign Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
1Taurus Class Transport1098505901201801250202050
4Smugglers Falcon10873512060112X5015156050Blink Cloak
4Gaurdian C Class Destroyer2088130180402751361301060110
4Heavy Armored Transport10936828052012621351720230Radiation Shielding
4Gaurdian B Class Destroyer108880120402751361301060110
5Sage Class Repair Ship1090100150507924217012632710Repair Ship
9Iron Lady Class Command Ship1089150210609928229022234750Command Ship

Advantages

StandardNameDescriptionMCDurTriMolAdv
XBuild FightersShips with fighter bays may build fighters in their cargo bays using only the minerals + 5 supplies each. 0000100
XRebel Ground AttackCan sabotage enemy planets destroying structures and creating civil war.000030
XDark Sense DefenseCan not be detected by Dark Sense00005
XPlanet ImmunityCan not be attacked by planets. 000030
XArctic Planet ColoniesThe Rebels can put a colony of up to 90000 clans on an arctic planet without harm.000020
Ion Starbase ShieldIon shielding on starbases enable ships at those starbases to be safe from ion storms. They will not be dragged or damaged, but they will uncloak.17801502201905
Starbase Mine LayingAbility to lay mines (or web mines if the webmine advantage is active) from starbases.44001370152034030
Starbase Mine SweepingBeam weapons from starbases are able to sweep mines or web mines. 3150340720101015
Energy Defense FieldPlanets without starbases and at least 20 defense posts can generate an energy defense field which prevents orbital attacks by ships. Planets with an energy defense shield can only be captured by ground combat or imperial assault. Falcon Class Escorts which are located on planets with an energy defense field can land on the planet and can not be attacked or seen (they are cloaked by the defense shield). It takes 25 fuel per turn to run an energy defense field. It can be activated using the planetary friendly code EDF.47001300262075020
XLay Large MinefieldsThe ability to lay deep space minefields up to 150 ly in radius.000030
XLay MinefieldsThe ability to lay deep space minefields up to 100 ly in radius. 000070
XClone ShipsThe ability to clone captured ships for twice the cost as normal before the ship limit is reached.000010
Advanced CloningThe ability to clone captured ships for twice the cost as normal as part of the normal build queue. If advanced cloning is active any time a starbase is scheduled to build it will check for a ship set to clone before doing a normal build. The starbase still can not build twice build turn. Requires Clone Ships advantage to be active.111538023514555
Hide In Warp WellShips with hull mass less than 60 kt can use the Hide mission to to reduce their visibility to 1 ly in warp wells.7501208010020
Shock TroopsClans dropped on enemy planets will fight at a ratio of 5 to 1.150015015015010
Improved Fuel EconomyShips use 30% less fuel for normal movement.400000015
Race Pic

The Missing Colonies of Man

Base Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
1Taurus Class Scout98955901401802250204050
1Small Deep Space Freighter15302007021102230
1Cygnus Class Destroyer103901305019014470255070
2Little Joe Class Escort9565852017516504226150
3Neutronic Fuel Carrier141090022220102200
3Medium Deep Space Freighter166025020061654460
4Cobol Class Research Cruiser9611545025028624215032372370Ramscoop
Bioscan
5Sagittarius Class Transport10099450300226221751412380
5Aries Class Transport9769260260226226514122520Alchemy Ship
5Lady Royale Class Cruiser4213067016027024125052618310Gambling Ship
6Gemini Class Transport1011403504003262411451442480
6Scorpius Class Light Carrier1023152509095844228792231820
6Large Deep Space Freighter1713060012001022160857815
6Tranquility Class Cruiser8616046038033024214042714310
6Patriot Class Light Carrier92901403017212690545350
9Neutronic Refinery Ship104712800105019010697012515052710Alchemy Ship
9Iron Lady Class Frigate8915021060992822902223470
10Merlin Class Alchemy Ship105920450270012010884062525013425Alchemy Ship
10Super Transport Freighter1816012002600202422012513180
10Virgo Class Battlestar9962515502901858810888714237114245

Available Campaign Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
1Taurus Class Transport1098505901201801250202050
2Little Joe Light Escort10956595301751650211370
6Scorpius Class Carrier11023302509095835428772131620
6Scorpius Class Heavy Carrier2102360250130958465387721519220
7Tantrum Liner111255010211120631630Tantrum Device
9Iron Lady Class Command Ship1089150210609928229022234750Command Ship

Advantages

StandardNameDescriptionMCDurTriMolAdv
XBuild FightersShips with fighter bays may build fighters in their cargo bays using only the minerals + 5 supplies each. 0000100
XFighter Mine SweepCan sweep enemy minefields up to 100 ly away using fighters at a rate of 20 mines per fighter even in ion storms.000070
Ion Starbase ShieldIon shielding on starbases enable ships at those starbases to be safe from ion storms. They will not be dragged or damaged, but they will uncloak.17801502201905
Starbase Mine LayingAbility to lay mines (or web mines if the webmine advantage is active) from starbases.44001370152034030
Starbase Fighter SweepingFighters from starbases are able to sweep mines up to 100 ly away. Web minefields can not be swept by fighters. 3800840540132525
XLay Large MinefieldsThe ability to lay deep space minefields up to 150 ly in radius.000030
XLay MinefieldsThe ability to lay deep space minefields up to 100 ly in radius. 000070
XClone ShipsThe ability to clone captured ships for twice the cost as normal before the ship limit is reached.000010
Advanced CloningThe ability to clone captured ships for twice the cost as normal as part of the normal build queue. If advanced cloning is active any time a starbase is scheduled to build it will check for a ship set to clone before doing a normal build. The starbase still can not build twice build turn. Requires Clone Ships advantage to be active.111538023514555
Stack ShipsCan combine two small ships with matching equipment into one larger one. Ships must be undamaged, in the same location, and cannot move the turn they stack.180010010010045
Race Pic

The Horwasp Plague

Base Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
1Duranium Rock207310100012270000Pod
1Protofield2063102500122755540Pod
1Accelerator2053650300123656137519538040
1Tritanium Rock208310100012270000Pod
1Dunghill211310100012270000Pod
1Stinger21075030012338117211230Pod
1Molybdenum Rock209310100012270000Pod
1Farm2043101600122715480Pod
1Jacker1182004003001132187105459015Heavy Hull
1Brood117145350900116367293512515530
1Hive11547528002400018966656128524515530Swarm
1Soldier1191856503001236321871151353010
1Armoured Nest203101018001238125141810Pod
1Nest2023101200122715480Pod
1Sentry201560600126813055370

Available Campaign Hulls

TechNameIdMassFuelCargoCrewEnginesBeamsTorpsBaysCloakMCDurTritMolyAdvSpecial
1Blue Mite2143100122799920Pod
1Green Mite21531001293335Pod
1Red Mite2133100122799930Pod

Advantages

StandardNameDescriptionMCDurTriMolAdv
XLay Large MinefieldsThe ability to lay deep space minefields up to 150 ly in radius.000030
XLay MinefieldsThe ability to lay deep space minefields up to 100 ly in radius. 000070
XShip Building PlanetsHorwasp planets can build ships/pods with no limit. 0000150
XSwarmingClans on board Horwasp ships are scattered to nearby planets. 000025
XRock AttacksHorwasp planets can launch asteroids at enemy worlds causing great damage.000020
XReduced DiplomacyHorwasps can not engage in normal diplomatic relations with the other races. 0000-30
XPsychic ScanningHorwasps use their psychic hive mind abilities to detect enemy vessels regardless of their environmental or cloaking status.000025
Call To HiveHives can use call mission to summon 1% of clans for planets within 100ly. Cannot move or be towed while calling clans.130010010010015