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Starbase Fighter Transfer


Dashboard —> Advantages —> Starbase Fighter Transfer

The Evil Empire is very good at moving fighters between starbases and/or Gorbies very quickly. The use of the Send fighters , Send and Receive fighters and Receive fighters missions allows this.

Starbases or Gorbies with a mission of Send fighters will send all available fighters to any receiver within 200 light-years.

Starbases or Gorbies with a mission of Send and Receive fighters will send all available fighters to any receiver within 200 light-years, then will function as receivers. In this manner, fighters may move down a chain of starbases or Gorbies, up to 200 light-years per turn.

Starbases or Gorbies with a mission of Receive fighters will function as receivers only.

This advantage is enabled by default in Standard games, but can be disabled. The Send fighters, Send and Receive fighters and Receive fighters missions are used to trigger this advantage.

Anything set to Send can be set to send to a specific target, in which case the receiver does not need to use the Receive Fighters mission.

The order in which fighters are transferred depends on the topology of the transfer. For non-circular transfers, the transfer starts at the end of the chain and moves towards the beginning. For circular transfers, the transfers are done in ascending starship ID order.

This advantage is worth 30 advantage points and is only available to The Evil Empire in Campaign games, and Standard games started after about 1-SEP-2015. It may be enabled in Custom games, if desired.

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