To celebrate retaking the Crown, Emperor Emork The Lizard King gave a present to all Commanders of the Nuniverse.
After being unseated as Emperor, Emork scoured the Nuniverse for something to give him the power needed to retake the throne. In his wanderings, he found several Ancient Artifacts of Power. It is these Ancient Artifacts of Power that he wishes to make available to the Commanders.
Emperor Emork hasn't been able to determine exactly what these Ancient Artifacts of Power actually do, and he asks the Commanders of the Nuniverse to help with this monumental task.
When a Commander identifies a new power of an Ancient Artifact, please send a PM containing the information to @Editors for verification. Once verified, the information will be added to the log below. In a highly competitive game, the finder might wish to remain anonymous until the end of the game. This request will be honored.
So far, he has established the following facts:
At this time, it is unknown whether or not two Artifacts will generate new Powers when used on a Planet. In addition, it is unknown whether or not three or more Artifacts in the same location will generate additional Powers.
On a Planet |
|||
Power | Discoverer | Stardate | |
---|---|---|---|
Double mining rate. Needs clarification for Feds and Lizards. | Othrym | Year 83 | |
Double mining rate verified for Reptilian natives. | Bondservant | Year 83 | |
On a normal planet (no Feds, Lizards or Reptilians), two Artifacts generates triple mining rate. | Othrym | Year 83 | |
Increases the planet's Ground Defense Ratio by 10. Needs clarification for Lizards and Fury. | Spacepilot | Year 91 | |
Increases Native happiness by 5 points per turn. | Crnh | Year 91 | |
Increases Colonist happiness by 5 points per turn. | Othrym | Year 94 | |
On a Starship |
|||
Artifact | Power | Discoverer | Stardate |
Blood | The starship can move without using fuel. | Corsair | Year 87 |
Blood | There is no effect on movement by HyperJumping. Movement by Chunnel is currently unknown. | Peyoan | Year 130 |
Blood | There is no effect on movement by Chunnel. | Peyoan | Year 130 |
Blood | As they are not related to movement, fuel usage of the Cloak and Chameleon abilities are not effected by this Artifact. | Peyoan | Year 130 |
Bones | 100% combat mass bonus (needs verification for Feds and with Saber Class Shield Generator). This bonus is based on the combat mass prior to the right-side bonus. | Bondservant | Year 83 |
Bones | Combat mass bonus verified to not include bonus from Saber Class Shield Generator. | Rob73 | Year 87 |
Bones | |||
Flesh | Ground Combat ratio is set to 50 for colonists dropped from this starship. The effect on dropped Fury and Lizards needs to be verified. | Sirad / Bluejay | Year 96 |
Flesh | Ground Combat ratio is set to 50 for Lizards. It is safe to assume that it's 50 for Fury as well. | Emperor_stimpy | Year 110 |
Mind | Decreases the distance at which a ship can be scanned. This works while towing and minesweeping. The exact distance is less than 30 light-years, but not yet known exactly. | Kozack | Year 96 |
Mind | Exact distance 10 light-years or less. Still not known exactly. | McNimble | Year 108 |
Mind | Exact distance 5 light-years. | Root | Year 130 |
Spirit | Doubles the charge rate of beam weapons on the ship. This needs to be tested for Fury in Standard. | Kozack | Year 94 |
Spirit | This has no impact on any startship that already has fast-recharge beams. | Taylac | Year 117 |
Blood
+ Bones |
At least 290 Clans are created on the ship each turn. The game ended before the exact number was able to be determined. | Siltur | Year 86 |
Blood
+ Bones |
Up to 500 Clans are created each turn, subject to the cargo space limitations of the starship. | Anonymous | Year 94 |
Blood
+ Flesh |
Raise the temperature of the planet being orbitted by 5°W each turn. The temperature limit of this action is unknown, but is above 50°W. | Yakkamole | Year 105 |
Blood
+ Flesh |
Raise the temperature of the planet being orbitted by 5°W each turn with an upper limit of 100°W. | Fahlkirk | Year 130 |
Blood
+ Mind |
Improves engine tech +1 per turn up to tech 10. | Kozack | Year 94 |
Blood
+ Spirit |
Up to 50 torpedos appear per turn if ship has tubes and free cargo space. | Obiwan-Kedoki | Year 113 |
Bones
+ Flesh |
Lowers the temperature of the planet being orbitted by 5°W each turn. The temperature limit of this action is unknown. | Maberi | Year 111 |
Bones
+ Flesh |
Lowers the temperature of the planet being orbitted by 5°W each turn with a lower limit of 0°W. | EscipiĆ³n el Africano | Year 130 |
Bones
+ Mind |
Improves torpedo tech +1 per turn up to tech 10 if ship has torpedo tubes. Any torpedoes on the starship are also upgraded. | Othrym | Year 86 |
Bones
+ Spirit |
Generates 50 fighters per turn when on a Carrier, up to the cargo limit. | Othrym | Year 87 |
Flesh
+ Mind |
Raises native government level by 20 percentage points (1 level) each turn with an upper limit of Unity (180%). | Peyoan / Turssi | Year 130 |
Flesh
+ Spirit |
Improves all mineral densities +10% per turn up to 100% if ship orbits a planet. | Riftsoarer | Year 106 |
Mind
+ Spirit |
Improves beam tech +1 per turn up to tech 10 if ship has beams. | Othrym | Year 85 |