Announcement History
General Information —> Planets.nu Announcement History
This is a list of the significant release announcements in the history of Planets.nu.
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January 16, 2023 –
Rule Changes For 2023
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January 15, 2022 –
Rule Changes For 2022
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January 20, 2021 –
New Campaign Features Active
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December 15, 2020 –
Summary of new standard features
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September 15, 2020 –
Introducing Accelerated Fight or Fail
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March 1, 2020 –
Planets League 2020!
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February 25, 2020 –
Introducing Random Slot Games
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January 19, 2020 –
Chained Intercept Has Now Been Released
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December 14, 2019 –
Updates and Rule Changes - December
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November 11, 2019 –
PlanetsCon LIVE 2019 Wrap-Up
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August 12, 2019 –
Native auto-taxing settings now available
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June 27, 2019 –
Recent Interface Updates
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May 3, 2019 –
On Kin, priorities, and the future..
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May 2, 2019 –
KIN - A new currency for Planets
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April 14, 2019 –
Major Changes to the Campaign Reward System
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February 15, 2019 –
Android App Updated - Beginner games now replace Academy
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November 29, 2018 –
Megacredits or Ammo may now be transferred directly to foreign ships/planets
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November 3, 2018 –
How to use the new version (For experienced players!)
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October 3, 2018 –
New version of the Planets.nu client released
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August 30, 2018 –
Planets Con Overview - State of the Nuniverse
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June 24, 2018 –
Planets Limit Ships Game Settings Available
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March 25, 2018 –
Introducing Emperor Smn's New Ship
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October 2, 2017 –
New settings for limiting share intel and safe passage agreements (Activityfeed thread)
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August 23, 2017 –
Software Changes Announced at PlanetsCon 2017
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May 21, 2017 –
Reports Of Wormholes Appearing In The Echo Cluster
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April 27, 2017 –
VCRs now shared across Share Intel relations (Activityfeed thread)
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April 25, 2017 –
Horwasp Alpha 2 Release
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April 22, 2017 –
Announcing Alpha Release Of Our New Level Editor
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March 29, 2017 –
Emperor Darth Balls, Your Chariot Awaits!
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March 21, 2017 –
Wandering Tribes Public Games Now Available
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March 20, 2017 –
Community Mentoring of MvM games (Activityfeed thread)
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December 30, 2016 –
New Features For The New Year
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December 28, 2016 –
Wandering Tribes, Crazy Intermix, Color Minefields by Player - all now available (Activityfeed thread)
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December 18, 2016 –
Several new game setup options and client tools available (Activityfeed thread)
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December 11, 2016 –
New Ignore Post feature available for testing and feedback (Activityfeed thread)
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December 9, 2016 –
New convenience setting: 'Auto-Sell Supplies to Build Ships' available for testing (Activityfeed thread)
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September 27, 2016 –
Horwasp Alpha Update!
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July 24, 2016 –
Horwasp Battle Order
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July 10, 2016 –
Planets Nu - Roadmap
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July 10, 2016 –
A plague upon our galaxy!
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June 9, 2016 –
Emperor Joesnoffy's new ship has arrived!
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May 3, 2016 –
New Tools
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March 28,2016 –
Recent changes to MvM games (Activityfeed thread)
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January 27, 2016 –
Coming Changes to the Leaderboard
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January 20, 2016 –
New - Awards!
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December 19, 2015 –
Accelerated Start is coming to town! (Activityfeed thread)
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December 17, 2015 –
End of Game Achievement reduced for small games (Activityfeed thread)
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September 2, 2015 –
Super Spy Advanced and Starbase Fighter Transfer added to blitz and custom games (Activityfeed thread)
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May 22, 2015 –
Campaign Mode Changes - Birds, EE, Lizards
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April 11, 2015 –
Planets goes Mobile!
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April 4, 2015 –
Tenacity Changes (Activityfeed thread)
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March 24, 2015 –
One Big (Beefy) Step for Planets Nu
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December 31, 2014 –
Planets Nu Documentation - Volunteers Needed!
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December 27, 2014 –
Translating Planets - Volunteers Needed!
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December 22, 2014 –
Holiday Wishlist - Stealth and Sphere!
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December 20, 2014 –
New Game Interest Concept
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September 01, 2014 –
Emperor Emork's new Ship - The Godzilla!
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September 05, 2014 –
New Game Format: Mentor vs. Midshipmen
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August 30, 2014 –
The New Production Queue - Plus Planets Con Updates
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May 27, 2014 –
Holiday Mode Changes and bug fix
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May 17, 2014 –
New Release - Campaign mode upgrades, improved performance
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February 11, 2014 –
Attention Developers - New Load All API
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February 02, 2014 –
New - Mentors and Midshipman games!
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January 27, 2014 –
New! Single Player Levels!
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December 23, 2013 –
Emperor Mentar's New Ship
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December 13, 2013 –
Introducing "Hiatus" a new and Powerful Computer Player
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October 13, 2013 –
Mercenaries, Chameleon Devices, Forgivenacity and More!
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July 18, 2013 –
Tenacity - The True Measure of a Commander
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May 12, 2013 –
Planets Nu Roadmap
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April 29, 2013 –
The website redesign will be the new home page this week
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April 25, 2013 –
Emperor SpaceSquad's New Ship
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April 23, 2013 –
Website Redesign - Call for Testers
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January 27, 2013 –
The Emperor's new "Ship"
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January 10, 2013 –
For all User Script Developers
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December 22, 2012 –
20 Questions on the Campaign Games
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November 21, 2012 –
Planets Nu - New Web App Release (play.planets.nu round 2)
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September 14, 2012 –
Planets Nu "Campaign Mode@quot; games are now Available for Joining (beta)
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May 15, 2012 –
Thank you for the Education
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May 14, 2012 –
How to use the new
Website
Application
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May 11, 2012 –
The Future of Planets Nu is Here
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February 09, 2012 –
Introducing the "Giant Melee" game format
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December 21, 2011 –
Attention all Hackers! The first Planets Nu API has arrived.
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December 19, 2011 –
Happy Holiday Features
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November 08, 2011 –
The Strategic Information Sharing Act + Holiday Mode
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October 07, 2011 –
New Public User Feedback System
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September 11, 2011 –
Tweaks to the Default Config
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August 20, 2011 –
Stellar Cartography - An all Nu Addon
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July 29, 2011 –
Updated minefield graphics and colors
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July 19, 2011 –
Joining Games - Required Rank and Team Games
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July 12, 2011 –
New: Explore Map Add-on
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June 19, 2011 –
Planet based win conditions, recap and tweaking
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June 06, 2011 –
New Diplomacy Options
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June 02, 2011 –
Two first place replacements up for grabs
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May 22, 2011 –
Cloak Fuel Burn - Critical Change for Cloaking Races
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May 16, 2011 –
Host Time Shuffle
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May 10, 2011 –
Search for Planet and Ship
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May 08, 2011 –
Color Settings
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April 15, 2011 –
The "Ready" Checkbox has arrived
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April 08, 2011 –
Auto adjust taxes to maintain happiness levels
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April 04, 2011 –
Be your own host - Private games are here
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March 05, 2011 –
Military Score Bug
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March 02, 2011 –
New Default Win Conditions
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February 27, 2011 –
Attention Cyborg: Improved Warp Chunnelling
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February 10, 2011 –
Introducing "Blitz" Games (Alpha)
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February 08, 2011 –
Fuel calculation now includes alchemy, build torps and fighters
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February 04, 2011 –
Introducing the Time Machine
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January 31, 2011 –
Default Configuration
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January 20, 2011 –
Basic Training Scenario and Custom Maps
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January 11, 2011 –
New and Improved Map - But not for IE 7 or 8
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January 09, 2011 –
The Leader board has Arrived
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January 08, 2011 –
The Grand Theatre
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December 31, 2010 –
Find Minerals Map Tools
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November 16, 2010 –
More Hot Keys added
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November 11, 2010 –
VGA Planets Nu now in Beta... come and play!
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November 08, 2010 –
Diplomacy, Messaging, Jettison
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November 04, 2010 –
First multiplayer alpha games posted!
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October 26, 2010 –
Let Slip the Dogs of War - AR4 is here
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October 07, 2010 –
New Scenario - "Strike Early"
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September 28, 2010 –
An Empire is Born - Introducing Alpha Release 3
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September 02, 2010 –
Build your first starbase with Alpha Release 2
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August 25, 2010 –
Nu alpha release 1 is now live
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August 08, 2010 –
Data extraction is underway
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August 03, 2010 –
The Project is a Go!
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