Non-standard Starting Scenarios
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Game Setup Options —> Non-standard Starting Scenarios
In addition to the "normal" games, Planets.nu supports a few non-standard starting scenarios by enabling several virtual selection switches during game setup. At this time, these are still under development, so use of any of these starting scenarios may require that the game be Private.
The following starting scenarios are supported:
In addition to the described settings, the other game configuration settings may also be modified.
Ashes of the Evil Empire
The "Ashes of the Evil Empire" starting scenario allows the host to set up a game where one player takes on all the other players. The one player is in the center, and will occupy the first player position. Ideally, the remaining players work together to conquer the one player. The following settings are used for this scenario:
-
Homeworld Locations
– This should be set to
One vs. Circle
-
Extra Starting Planets
– This should be set to the number of planets, in addition to their Homeworld, that non-center players are to start the game with. In the classic setting, this was zero.
-
Extra Starting Ships
– This should be set to the number of starships, in addition to a Medium Deep Space Freighter, that the non-center players are to start the game with. In the classic setting, this was zero.
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Extra Starting Planets - Center Player
– This should be set to the number of planets, in addition to their Homeworld, that the center player is to start the game with. In the classic setting, this could be set to 50 or more, up to 450. However, the modern version of the game combined with the modified starting conditions would make a high number unbalancing.
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Extra Starting Ships - Center Player
– This should be set to the number of starships, in addition to a Medium Deep Space Freighter, that the center player is to start the game with.
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It is traditional that the non-center players be placed into one or more teams at game creation time.
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Enabling the
Sphere
setting in this scenario will make it easier for the non-center players to interact.
Crazy Intermix
In the "Crazy Intermix" starting scenario, the worlds for each player are quasi-randomly distributed throughout the cluster. The following settings are used for this scenario:
-
Extra Starting Planets
– This should be set to the number of planets, in addition to their Homeworld, that players are to start the game with.
-
Extra Starting Ships
– This should be set to the number of starships, in addition to a Medium Deep Space Freighter, that players are to start the game with.
-
Extra Planets Randomly Located
– This should be checked.
-
Extra Ships Randomly Located
– This may be checked.
-
Enabling the
Sphere
setting in this scenario will make it easier for players to to move between their planets.
Disunited Kingdoms
In the "Disunited Kingdoms" starting scenario, each player starts with a cluster of worlds around their Homeworld. The following settings are used for this scenario:
-
Extra Starting Planets
– This should be set to the number of planets, in addition to their Homeworld, that players are to start the game with.
-
Extra Starting Ships
– This optional parameter should be set to the number of starships, in addition to a Medium Deep Space Freighter, that players are to start the game with.
-
Extra Ships Randomly Located
– This may be checked.
Wandering Tribes
There are three Wandering Tribes scenarios, all of which are described
here. The following settings are used for this scenario:
-
Wandering Tribes Ships
– This should be set to a non-zero value. This is the number of Super Transport Freighters that each player starts with. Each Super Transport Freighter is loaded with the following:
-
1500 Clans
-
200 Duranium
-
200 Tritanium
-
200 Molybdenum
-
500 Supplies
-
1000 MegaCredits
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Wandering Tribes Starting Locations
– This should be set to the value that reflects the number of starships, in addition to a Super Transport Freighter, that players are to start the game with.
-
Use Homeworld Areas
– This scenario places the starships for each race in the general area of the planet that would have been a Homeworld in a normal game. The Homeworld Locations parameter is used to determine how the Homeworlds are distributed in the cluster. This is based on the VGAP3 scenario "Wandering Tribes: You Pick The Spots".
-
Everyone At The Center Point
– This scenario places all the starships at the center of the map. This is based on the VGAP3 scenario "Wandering Tribes: All Ships Same Spot". Note that this setting is particularly unwise when players have more starting ships than the single traditional.
-
Random
– This scenario places the starships in random locations on the map. The individual starships are randomly scattered across the map. This is based on the VGAP3 scenario "Wandering Tribes: Mass Confusion".
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