Overview of /static/all/ API call
The /static/all API call is used to retrieve core assets that Planets Nu uses.
None.
Returns a collection of arrays. These are briefly documented below.
Data | Description |
---|---|
array of levels objects | Contains the leaderboard ranks |
array of races objects | Contains the playable races. Most notably, it includes separate hull and advantage ID lists for both Standard and Campaign games |
array of hulls objects | Contains the starship hulls, and their cost specifications and part compositions. |
array of hulls objects | Contains all starship hulls, and their specifications. |
array of beams objects | Contains the default beam banks, and their specifications. |
array of engines objects | Contains the default engines, and their specifications. |
array of torpedos objects | Contains the default torpedo tubes and ammunition, and their specifications. |
array of torpedosall objects | Contains all torpedo tubes and ammunition, and their specifications. |
array of advantages objects | Contains all racial advantages, and their specifications. |
array of docs objects | Contains summarized documentation elements. |
array of scenarios objects | Contains the ancient training scenarios. |
array of sectors objects | Contains the planets that make up the default map, used by the oldest games. |
array of badges objects | Contains the badges that can be earned by the various races. (40 badges each) |
array of teambadges objects | Contains the badges that can be earned by league groups. Calculated each December. |
array of badgelevels objects | Contains the badge levels. Each badge level has a minimimum difficulty modifier associated with it. |
messagetemplates object | Contains the message templates used to generate the wide variety of reports commanders receieve each turn. |