Friendly Codes are three character codes that you can set on each starship and planet. The Friendly Code you set can have a major impact on the game. Here are some basic Friendly Code properties:
It should be noted that this is the only way in the game to initiate combat with a fuelless starship (without actually beaming fuel aboard). It is also the only way that a fuelless starship can fight. Because of this, it is possible for a fuelless warship to take over a planet by combat, without fighting the starships protecting the planet.
If the Must Match GSx feature was enabled when the game was created, the receiving ship (the one with the clan on it) must have the same, case sensitive, Friendly Code.
See also: Out of Fuel.
See also: Out of Fuel.
See also: Out of Fuel.
On Planets.nu, the MFx Friendly Code is not normally used by the planet owner to give safe passage through minefields. Instead, the planet owner uses the "Safe Passage" setting in the Diplomacy screen.
The primary use of this feature is by the Birds. They can use their Super Spy Deluxe mission to set a planetary Friendly Code to this code, enabling them to bypass minefields.
Starbases have the same Friendly Code as the planet they're orbiting.